DevLog: 8th Week
Rafael Henriques
This week we're focusing on doing the digital prototype used for testing controls and presentation, we had a busy week so we're a little behind on the prototype (i still have an exam today) but i think it will turn out well. We also talked a bit with the writers and artists, we have the story mostly fleshed and some cool drawings.
Ana Abreu
During this week, we have started to develop the digital prototypes. The prototypes will be used to study some options that we have regarding the controls and presentation of our game. We still have a lot to do, but I'm confident that everything will work out in the end.
During this week, we also had a meeting with the entire team so we could all understand the current situations of all the different teams. involved.
Looking forward to seeing our digital prototypes being tested by other people! :)
Pedro Freire
This week we are focused on our digital prototype. We are a bit behind schedule, right now we are focusing on the initial setup and menu screens in unity.
José Gouvêa
This week's workload has been quite heavy with regards to other curricular units in IST so we didn't manage much time to prepare our digital prototypes. We've settled on some design choices and are currently working on the overall mechanics of the prototype (such as camera movement, Caleb's movement, and flow of the screens) and hopefully, we'll manage to have everything in time to do user testing...
Get Caleb's Demons
Caleb's Demons
2D Storybased Runner puzzle
Status | Prototype |
Authors | NoobishNoob, anna_abreu, PedroSFreire, jose_gouvea |
More posts
- Devlog 13th WeekJun 05, 2021
- Give us your feedback!May 31, 2021
- DevLog: 12th WeekMay 28, 2021
- DevLog: 11th WeekMay 21, 2021
- DevLog: 10th WeekMay 14, 2021
- DevLog: 9th WeekMay 07, 2021
- DevLog: 7th WeekApr 23, 2021
- DevLog: 6th WeekApr 16, 2021
- DevLog: 5th WeekApr 09, 2021
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